Blog Post

Vaporwave, Knowledge Production, and Little Art Histories

By Xyh Tamura · September 09, 2024 · xyhtamura.github.io

Vaporwave is difficult to research because it is not only a genre, and not only a visual style. It is also an internet community that has produced many of its own explanations, canons, timelines, lists, arguments, and archives. That makes it useful for thinking about how art historical knowledge is produced online. 4, 5

A vaporwave image with a classical bust, pink background, checkerboard floor, and Japanese-style text.

I am using Vaporwave here as a case of distributed art history. The important thing is not only that people made music and images. It is that people also made guides to the music and images. They explained it while it was happening.

  • music genre
  • visual aesthetic
  • internet subculture
  • archive problem
  • community criticism

Starting Point

Art history has inherited a strong idea of single-author knowledge. A scholar studies an object, interprets it, and writes an account. That account may cite other people, but the final form is still usually attached to one authorial position.1

The distinction between personal knowledge and social knowledge is useful here. It questions whether the individual author should be treated as the main seat of knowledge. In a social model, knowledge is not only produced by one expert. It is produced through communities, institutions, reception, and collaboration.2

The individual author does not disappear, and the single-author model is not always wrong. Some kinds of thought still depend on one person working through a problem. But it is not enough for internet genres. Vaporwave makes this visible because the community is not only receiving the work. It is also sorting it.

The middle term in the diagram below borrows loosely from the language of Big Science, where knowledge production becomes visibly institutional, collective, expensive, and distributed across many roles.3 This is a comparison, not a direct transfer.

Personal knowledge

A single writer or scholar produces an account. The authority sits mainly in the author, their method, and their relation to the material.

Big art history

Many people contribute to interpretation. The project can include artists, publics, staff, institutions, and researchers.

Self-researching community

The community produces its own accounts. Guides, playlists, threads, lists, essays, and documentaries become part of how the genre is known.

What is Vaporwave?

Vaporwave can be described as music, image, meme, genre, style, subculture, and internet phenomenon. These descriptions are all partly true. None of them is enough by itself.

A basic description: Vaporwave emerged around 2010 and works through appropriation, imitation, and recontextualization of older commercial media. It often draws on 1980s and 1990s pop culture, corporate design, elevator music, television, early internet graphics, Japanese consumer technology, mall aesthetics, and obsolete media formats. 6, 7, 8

That description is already unstable. It describes a center, not a border. A community can call something Vaporwave for a while and later decide it is something else. A subgenre can be named, renamed, mocked, abandoned, revived, or absorbed into another term. There is no central institution that approves the category.9

Vaporwave as overlapping roles and forms CREATOR tracks, edits, images AUDIENCE listening, posting, arguing HISTORIAN guides, lists, timelines the same person can occupy several positions COMMUNITY KNOWLEDGE not outside the genre, but one of its forms of activity
The usual split between artist, audience, critic, and historian becomes weak. The roles still exist, but they do not stay in separate places.

External Research

Vaporwave has been researched and explained by journalists, academics, and other writers outside or partly outside the community. This work matters. It gives the genre public legibility, connects it to larger histories, and makes it available to readers who would not find the community materials on their own.10, 8

The limitation is also clear. External research often has to stabilize the object before it can analyze it. It needs to say what Vaporwave is, where it began, what it means, and why it matters. This can produce useful accounts. It can also make the genre look more coherent than it was.

Screenshot of an academic article page about Vaporwave politics, protest, and identity.
External research can connect Vaporwave to ideology, capitalism, protest, or identity. That is useful, but it is still an account from a particular outside position.
Screenshot of a Vaporwave wiki or guide page titled ppk80's guide to vapor.
Community explainers define terms, establish examples, and teach newcomers how to hear and see the genre.
Screenshot of an online Vaporwave subgenres list.
Lists and taxonomies do art historical work. They periodize, subdivide, and make some names easier to remember than others.

I wouldn't say that external research is wrong because it is external. An outside account can see patterns that insiders miss. It can also provide historical and theoretical context that a community guide does not need to provide. The issue I think is that qualified expertise tends to be external, and often speaks for the community.

Internal Research

Vaporwave communities also produce knowledge internally. This happens through guides, manifestos, Reddit threads, Discord discussions, YouTube essays, playlists, Discogs lists, Rate Your Music lists, image guides, blog posts, documentaries, and comment sections. These materials can haphazard or careful and organized. Many, of course, can factually wrong and be influenced by personal taste and political motives. But I think these are still knowledges.11, 12, 13

Screenshot of a Vaporwave discography page with subgenre headings and album titles.
Discographies turn listening into a sequence. They imply origins, branches, missing works, and necessary examples.
Screenshot of a Reddit thread asking about Japanese elements in Vaporwave.
Threads can function as small theory rooms. They ask why a feature exists, and the answers become part of the circulating explanation.
Large Vaporwave essentials guide with album covers, categories, labels, and resources.
The canonical yearly vaporwave guides, which are there are several per year, and one or two somehow end up becoming the de facto guide for that year.

A playlist is often a place where people discover new music, with the playlist maker as a guide. A written or visual guide can set a canon. Comment threads and discussions end up discussing whether one work belongs in a category or not.

Internal research has its own biases. It has favorites, omissions, jokes, dead links, factional claims, and habits of repetition. But the point is only that it is already producing knowledge.

Little Art Histories

I am calling these materials little art histories. I do not mean that they are minor because they are unimportant. I mean that they are local, partial, situated, and often made for use rather than for disciplinary recognition.

A little art history can be a list of essential albums, a chart of subgenres, a forum answer, a documentary, a fan-made archive, or a playlist arranged in a certain order. It does not have to present itself as art history. It can still do art historical work.

These histories do not only describe Vaporwave after the fact. They help make Vaporwave available as a genre. They teach people what counts, what came first, which works are central, which names are embarrassing, which subgenres matter, and which sounds have already become overfamiliar.

This is why the community is not just an audience. The community is also a critical apparatus. It listens, names, remembers, forgets, jokes, disputes, archives, and canonizes. These are ordinary actions online. They are also actions through which an art history can form.

Researching It

The research problem is practical before it is theoretical. Vaporwave is difficult to define. Anybody can call something Vaporwave. Approval is often communal, temporary, and informal. There are also many communities, and they do not always share the same standards.

The internet also does not preserve itself. Some histories exist inside small groups, old comments, removed videos, private servers, changed usernames, dead links, broken image hosts, and platform layouts that no longer exist. The archive is not only incomplete. It is structurally unstable. 5, 14

  • Guides define terms and give newcomers a route through the genre
  • Playlists turn listening into sequence, comparison, and canon
  • Threads record arguments, corrections, jokes, and changing consensus
  • Lists stabilize names, subgenres, and exemplary works
  • Archives preserve files and context, but always incompletely

A method has to combine sources. It uses academic writing, journalism, community documents, playlists, comment threads, old screenshots, platform histories, and interviews when available. It should not treat all of these as the same kind of evidence. It should ask what each kind of source can know.

The earlier version of this presentation ended by placing the problem under artistic research. That frame remains relevant, but it is not the central problem here. The central problem is more direct: a community is producing knowledge about its own aesthetic life, and art history has to decide how to read that knowledge without simply absorbing it.

Conclusion

Little art histories names a scale of the problem. It keeps the scale of the problem visible. Vaporwave has large historical connections, but many of its histories are small, partial, and user-made. They are not outside the genre. They are one of the ways the genre has continued to exist.

This also means that fandom and knowledge production cannot always be separated cleanly. A playlist, a guide, or a thread can be enthusiastic, biased, casual, and still historically useful. The task is to read those materials without making them seem more stable than they are.

A community source should not be treated as raw data waiting for an external expert to interpret it. It already has a position. It has taste, timing, platform context, omissions, and a sense of audience. The task is to read it as a situated account, not as a transparent record.

The point is not to romanticize the community. The point is to notice the work it is already doing. If art history wants to study internet genres, it has to study not only the artworks and artists, but also the ordinary systems through which those works were named, remembered, argued over, and made legible.

References

  1. Polanyi, Michael. Personal Knowledge: Towards a Post-Critical Philosophy. Chicago: University of Chicago Press, 1958. back to text
  2. Longino, Helen E. Science as Social Knowledge: Values and Objectivity in Scientific Inquiry. Princeton: Princeton University Press, 1990. https://press.princeton.edu/books/paperback/9780691020518/science-as-social-knowledge. back to text
  3. Galison, Peter, and Bruce Hevly, eds. Big Science: The Growth of Large-Scale Research. Stanford: Stanford University Press, 1992. back to text
  4. Born, Georgina, and Christopher Haworth. "Mixing It: Digital Ethnography and Online Research Methods - A Tale of Two Global Digital Music Genres." In The Routledge Companion to Digital Ethnography, edited by Larissa Hjorth, Heather Horst, Anne Galloway, and Genevieve Bell, 77-88. New York: Routledge, 2017. back to text
  5. Hine, Christine. Ethnography for the Internet: Embedded, Embodied and Everyday. London: Bloomsbury Academic, 2015. https://www.bloomsbury.com/us/ethnography-for-the-internet-9780857855701/. back to text
  6. Harper, Adam. "Comment: Vaporwave and the Pop-Art of the Virtual Plaza." Dummy, December 7, 2012. http://www.dummymag.com/features/adam-harper-vaporwave. back to text
  7. Trainer, Adam. "From Hypnagogia to Distroid: Postironic Musical Renderings of Personal Memory." In The Oxford Handbook of Music and Virtuality, edited by Sheila Whiteley and Shara Rambarran, 409-427. Oxford: Oxford University Press, 2016. https://doi.org/10.1093/oxfordhb/9780199321285.013.24. back to text
  8. Tanner, Grafton. Babbling Corpse: Vaporwave and the Commodification of Ghosts. Winchester: Zero Books, 2016. back to text
  9. Chandler, Simon. "Genre As Method: The Vaporwave Family Tree, From Eccojams to Hardvapour." Bandcamp Daily, November 21, 2016. https://daily.bandcamp.com/lists/vaporwave-genres-list. back to text
  10. McLeod, Ken. "Vaporwave: Politics, Protest, and Identity." Journal of Popular Music Studies 30, no. 4 (2018): 123-142. https://doi.org/10.1525/jpms.2018.300409. back to text
  11. ppk80. "ppk80's Guide to Vapor." Vaporwave Aesthetics Wiki, n.d. Community guide reproduced as a screenshot in the author's 2024 presentation. back to text
  12. Harley_Magoo. "Vaporwave Subgenres." Rate Your Music, n.d. https://rateyourmusic.com/list/Harley_Magoo/vaporwave-subgenres/. back to text
  13. The Vaporwave Essentials Guide: Ultra Edition. Vaporwave Ultra, n.d. https://vaporwaveultra.tumblr.com/. back to text
  14. Rogers, Richard. Digital Methods. Cambridge, MA: MIT Press, 2013. https://mitpress.mit.edu/9780262528249/digital-methods/. back to text