Load source video
The frame will fold back into itself.
no source
fps: --
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fluid
Parameter reference
- memory decay
- Reverb time. How long the feedback tail persists before dissolving.
- new frame opacity
- How aggressively each fresh frame inscribes over the buffer. Lower = longer smear.
- flow X / Y
- Early reflection direction. The feedback buffer drifts in this direction each frame.
- feedback zoom
- Room size. Above 1 the buffer expands outward; below 1 it contracts to center.
- rotation
- The room spins. Feedback accumulates in a spiral; strong values create vortex trails.
- oscillation depth / rate
- Tape wow. Flow direction breathes sinusoidally — unstable, warping accumulation.
- strobe depth / rate
- Gated reverb. Decay pulses between near-frozen and fast-fade, creating discrete echo stamps.
- hue drift
- Shimmer. The feedback buffer cycles through the spectrum while fresh content stays natural.
- chroma split
- Chromatic aberration on the output. R and G channels offset in opposing directions.
- edge inscription
- High-pass gate. Raises priority of sharp edges in the inscription mask.
- light persistence
- Brightness gate. Bright regions are inscribed more aggressively into the buffer.
- softening
- Diffusion. Blurs the buffer before re-inscribing — spreads trails, reduces definition.