GLIESE multi tap delay via spherical ray tracing

ATMOSPHERE PROFILE

1.00
Peak sound channel radius
0.40
Hard absorbing core radius
1.60
Top of scattering atmosphere

PLANETARY PHYSICS

1.00
Outer harmonic bending force
1.00
Inner repulsive force
2.00
Refractive index square at r₀
0.60
Wall bounce amplitude coefficient
LAT: 22.0° | AZI: 35.0°
Rays: 250 | Taps: 0

RAY SIMULATOR

250
Number of rays to trace
2500
Max integration length
0.012
Verlet integration step size

PLANETARY PRESETS


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PLANET LINK


ACOUSTIC CONFIG

70 ms
Scales physical scale to musical delays
First arrival free
40 %
Acoustic balance