depth · dynamics

An un-live compressor. It reads the whole file, charts how long the sound spends at each depth, and lets you redraw the bottom.

Take a sounding

Drop a sound to build the chart.

window
40ms
compression

Depth chart

drag · click add · dbl-click (or del) remove
now after
input level — seabed ◂    ▸ surface (0 dB)
output level →

Filled terrain is time-occupancy. Magenta ghost is where your curve moves it.

Waveforms

no clipping
source
load a sound to see shape
sounded
process to see result
0:00.0 / 0:00.0 Awaiting a sound.