Source sample field
Seeds scatter onto the image — dense where there's detail, sparse where it's flat — and each cell takes its local colour. No image loaded yet shows a procedural sample field.
Damage none
Each operation targets one byte-class, so loss stays categorical. There's no shuffle here — a hard partition takes each pixel's single nearest seed, so record order isn't meaning the way it is in ooid.
Corrupt as data locked
Open the .scute as raw data and glitch it by hand. Find-and-replace cascades through the file — and because each cell is only 8 bytes, a length-changing edit shifts every downstream seed, scrambling the whole partition. The 16-byte header stays locked so the file always still decodes. This bakes the sliders above in and pauses them.
Specimen · .scute v1
- magic
- SCUT · 16-byte header
- record
- 8 B · x y r g b
- partition
- nearest-seed · order is not meaning
Export