Source sample field
The image is sampled along the selected matrix path and stored as a delta from the previous sample. On decode it isn't a grid of cells — it's a single painted worm. No image loaded yet shows a procedural sample.
Video no video
Thread every sampled frame through the current path and substrate settings. Damage is applied per frame during playback and .webm recording.
Filament substrate
The body of the worm. Together with thread these set how far it reads as an image. Render-only — and saved into the file so a specimen re-opens looking the same.
Backdrop #050805
Damage none
The body is a stream of deltas, so corruption integrates forward and flows down the worm. In teleporter mode, a single stain can scatter cleanly across disparate sectors of coordinates!
Corrupt as data locked
Open the .vermis as raw data and glitch it by hand. A length-changing find/replace shifts the curve phase downstream. The 16-byte header stays locked, so the file always still decodes.
Specimen · .vermis v1
- magic
- VERM · 16-byte header
- record
- 3 B · dR dG dB · per sample
- substrate
- one thread · no grid, no cells
Export